Client
RegisterDirectory(directory)
Requires all module scripts in a directory when client starts. Can only be called before client has started.
Parameters:
- Directory:
Instance
- TypeScript
- Luau
const Client = CreateClient();
Client.RegisterDirectory(ReplicatedStorage.TS.statusEffects)
local Client = WCS.CreateClient()
Client:RegisterDirectory(game.ReplicatedStorage.statusEffects)
Start()
Starts the handler.
- TypeScript
- Luau
const Client = CreateClient();
Client.Start();
local Client = WCS.CreateClient()
Client:Start()
IsActive()
Returns true
if the client has started.
Returns:
- boolean
- TypeScript
- Luau
const Client = CreateClient();
Client.IsActive();
local Client = WCS.CreateClient()
Client:IsActive()